Ubisoft

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Ubisoft Interview Questions

Updated 24 Jan 2015
Updated 24 Jan 2015
64 Interview Reviews

Interview Experience

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Getting an Interview

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Candidate Interview Reviews

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  1.  

    Producer Interview

    Anonymous Interview Candidate
    Anonymous Interview Candidate
    Application Details

    I applied online. The process took 2 daysinterviewed at Ubisoft.

    Interview Details

    Very standard job interview procedure. You get interviewed by three to five people to see if you are a good fit. If you’re assuming that a tight job market means that an employer doesn’t have to exert much effort to fill its open positions, think again.

    Knowing how to “hire smart” is a must for any employer, no matter what the economy looks like. A company that does not think strategically about recruiting could miss out on the best candidates, fail to hire a diverse workforce or worse - expose itself to liability for discriminatory hiring practices.

    Now is the time to take a critical look at your hiring process to make sure it is efficient and effective. Remember: A little bit of common sense goes a long way toward hiring the best employees.

    What Do You Need in a New Employee?

    The first step in your recruiting process should be to prepare a well thought-out job description that can be used for both hiring and employment purposes. When creating a job description, keep the following in mind:

    Accepted Offer
    Neutral Experience
    Easy Interview
  2.  

    Art Director Interview

    Anonymous Interview Candidate
    Anonymous Interview Candidate
    Application Details

    I applied through college or university. The process took a dayinterviewed at Ubisoft.

    Interview Details

    I was grown into this position after starting as a 2d concept artist. I was hired after graduation from college.

    No other things to say. I was a inexperienced at the time and HR took advantage of it

    Interview Questions
    Negotiation Details
    I had no negotiation power as a junior 2d concept artist
    Accepted Offer
    Neutral Experience
    Easy Interview
  3.  

    Student Ambassador Interview

    Anonymous Interview Candidate
    Anonymous Interview Candidate
    Interview Details

    Filled out an application that was online. 30 minute phone interview, and found out in a week about acceptance to the position. All questions asked were expected, no curve balls.

    Accepted Offer
  4. Is this helpful? The community relies on everyone sharing – Add Anonymous Interview Review


  5.  

    Assistant Chef De Produit Interview

    Anonymous Interview Candidate
    Anonymous Interview Candidate
    Application Details

    I applied through college or university. The process took 2 weeksinterviewed at Ubisoft.

    Interview Details

    This is my experience of interview for an internship. First meeting with HR and the Chef de Produit. They explained the mission and I introduced myself, background and experience. Second interview with the department manager who askee more about my hobbies and why do I want to join Ubisoft. I am not a hard player but they didn't seem to have a lot of problem with that. It's probably because of the game I was going to work for - a dancing game without much strategy like other games from Ubisoft.

    Interview Questions
    • How much do you like to dance? Are you afraid of dancing in front of other people?   View Answer
    Accepted Offer
    Positive Experience
    Average Interview
  6.  

    Game Tester Interview

    Anonymous Interview Candidate in Bucharest (Romania)
    Anonymous Interview Candidate in Bucharest (Romania)
    Application Details

    I applied online. The process took a weekinterviewed at Ubisoft.

    Interview Details

    Only one interview was needed for the position. It consisted of multiple questions. First ones were rather general like saying a few things about me, how I would fit in the team, etc.
    I was then asked if I had any experience for the position I was applying for, what I thought an average day would be like and what tasks I would have to accomplish. Nothing hard.
    The key is to have confidence in what you say and back up your arguments with examples.
    Working as a team is key for this position, so please do NOT say you like working alone ! You probably won't be taken seriously from there on.

    Interview Questions
    • Most difficult question for me was concerning the salary. Saying too much would be presumptuous and saying too few would make me lose an opportunity of getting as much of it possible. I said my performance would speak for itself and avoided the question. Turns out I got a bigger number than anticipated.   Answer Question
    No Offer
    Positive Experience
    Average Interview
  7.  

    Programmer Interview

    Anonymous Interview Candidate
    Anonymous Interview Candidate
    Interview Details

    After applying, I have been invited to the screening interview. Everyone was nice, it was a typical screening interview about my background, the project and my career goals. Afterwards, I have been given a technical test. The test was appropriate for the applied position.

    The HR has been very nice and have been replying immediately. The process took several weeks.

    No Offer
    Positive Experience
  8.  

    Senior Systems Administrator Interview

    Anonymous Interview Candidate in Montreal, QC (Canada)
    Anonymous Interview Candidate in Montreal, QC (Canada)
    Application Details

    I applied through an employee referral. The process took 4 weeksinterviewed at Ubisoft.

    Interview Details

    Took a long time: initial phone interview to filter out bogus candidates. Then a technical interview, then interview with immediate superior + HR drone. Process took about 4 weeks. It did not help that it was during summer, I understand that.

    Interview Questions
    • Describe all processes involved during initial boot of a server   Answer Question
    Negotiation Details
    I negociated my holydays more than my pay itself. I did get what I wanted but it took some talking; they were initialy not inclined to give me what I wanted until I walked out of the negociation; they then came back with an agreement on what I've asked.
    Accepted Offer
    Neutral Experience
    Difficult Interview
  9.  

    Tools Audio Developer Interview

    Anonymous Interview Candidate in Montreal, QC (Canada)
    Anonymous Interview Candidate in Montreal, QC (Canada)
    Application Details

    I applied through an employee referral. The process took a weekinterviewed at Ubisoft.

    Interview Details

    initial short call from HR to know expected salary, why interested, etc. Then 2 programming tests, one on audio programming and one on general c++ programming. I think I took too long on the general test, I took like 3hrs when it was limited to 2hrs... in any case my performance on that test wasn't good enough to get an interview

    Interview Questions
    • audio programming was quite basic, e.g., what is an audio sequencer, what is pro tools. Not really any programming questions in that one. For the general tests, assembly questions (which I ignored), some c#, and some general math/3d questions, like how many vertices are required to be rendered when a game is streaming with a given refresh rate and the player is moving at a speed of X m/s yadayada (pretty sure I bombed that one lol).   Answer Question
    No Offer
    Positive Experience
    Difficult Interview
  10. 1 person found this helpful  

    Gameplay Programmer Interview

    Anonymous Interview Candidate in Pune (India)
    Anonymous Interview Candidate in Pune (India)
    Application Details

    I applied online. The process took 2+ weeksinterviewed at Ubisoft in July 2014.

    Interview Details

    They got my profile from some recruiting website and the interview was straight forward with a technical round which lasted 1 hour and 30 min and then a test and a technical round after that.

    Interview Questions
    • About memory management-> everything related to this topic   View Answer
    Negotiation Details
    Salary is bit of a downside in Ubisoft India studio but you are building games ;)
    Accepted Offer
    Positive Experience
    Difficult Interview
  11. 1 person found this helpful  

    Producer Interview

    Anonymous Interview Candidate
    Anonymous Interview Candidate
    Application Details

    I applied online. The process took 6+ monthsinterviewed at Ubisoft in June 2014.

    Interview Details

    This is a write up for the San Francisco development team.

    Standard process:
    Phone screen with HR - The HR contact, Shawn McGrady, was forthcoming with a significant amount of information about the process and what I could expect going forward. He was very helpful with information about staffing needs for the studio, current staffing, projects that were hiring for the position (without details about the actual project - keeping confidential info close to his sleeve until an NDA was signed), some details about the technology being used for the projects. He was forthright about how long the process would likely take - 6 months. (And was spot on in his estimate!) Asked standard questions: Relevant previous experience, why Ubisoft, why was I looking for a new position, strengths/weaknesses, etc.

    Phone call with who would be direct supervisor - Standard questions about production experience. Conversation about exposure to both on and off site internal teams, communication style and channels, communication process, problem solving skills, experience with outsourcing and insourcing, how I evaluate for improving processes and come to a strategy, mentality about how to work with a team and leadership qualities, my thoughts on communication style for studios - open/semi-closed etc.

    On site with who would be direct supervisor and studio head over lunch - There was a little more information about the project, not enough to know exactly what it was, but general things - genre, play style, production phase status and upcoming challenges. They were very open about studio culture information, discussion about what games they were currently playing, the good and bad about those games. It was clear that the studio is one full of people who enjoy games and who want to make great games. This seemed to mostly be about communication style, passion for games, and fit in the production group and project leadership.

    Onsite with leads in the studio, most from the project I was being targeted for - 6 hours of mostly individual meetings with about 8 people. List of folks to chat with was HR Manager, Tech Lead for the studio, Studio Creative Director, Lead Designer, Associate Producer and Production Coordinator, Senior Producer and Studio EP. A lot of the questions were about what I thought I could help them with/how I could make an immediate impact, and in particular my communication style - open and frank. A few questions from folks about why Ubisoft and why SF in particular. And a LOT of talk about games. What I was playing at the time, what they were playing at the time and our thoughts on and experience with each. The full day interview included an off site lunch, and conversation over lunch was mostly about communication style and culture fit - not specifically about production and work but a general fit for the studio.

    Interview Questions
    • All questions were pretty standard. No real curve balls.   Answer Question
    Accepted Offer
    Positive Experience
    Easy Interview

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