Working at Blizzard Entertainment |

Blizzard Entertainment Overview

Irvine, CA (US)
1001 to 5000 employees
Subsidiary or Business Segment
Video Games
£1 to £2 billion (GBP) per year

Riot Games, Electronic Arts, PlayStation

Blizzard Entertainment develops and publishes software titles such as the record-breaking World of Warcraft, StarCraft, Diablo, Heroes of the Storm, Hearthstone, and Overwatch. Blizzard offers its online gaming service that enables millions of players around the world to ... Read more

Mission: Dedicated to creating the most epic entertainment experiences...ever.

Blizzard Entertainment Reviews

  • "the best job in the industry"

    Former Employee - Anonymous Employee
    Former Employee - Anonymous Employee

    I worked at Blizzard Entertainment full-time


    best place to work at


    it takes a lot of hard work

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Blizzard Entertainment Photos

Blizzard Entertainment photo of: A variety of classes, interests and groups help you make new friends and learn new things
Blizzard Entertainment photo of: Year-round great weather in Orange Country means a lot of outdoor options for employees
Blizzard Entertainment photo of: Blizzard Academy offers a ton of classes to help employees level up and get creative
Blizzard Entertainment photo of: Our annual Halloween Costume Contest only continues to grow...
Blizzard Entertainment photo of: Working in comfort!
Blizzard Entertainment photo of: Wellness programs and initiaves ancourage employees to get up and move around!
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Blizzard Entertainment Interviews



Getting an Interview

Getting an Interview




  1. Helpful (3)  

    Senior Artist Interview

    Anonymous Interview Candidate
    No Offer
    Negative Experience
    Difficult Interview


    I applied through an employee referral. The process took 3 weeks. I interviewed at Blizzard Entertainment in February 2018.


    First interview with recruitment as a quick screening went great, really friendly person. Seemed interested and easy to talk to, had lots of back and forth. Admitted that they were trying to improve their recruitment process which I thought was interesting but with what was to come it made perfect sense.

    The second interview was a whole other experience, I was interviewed by one of their long standing artists who came off as incredibly dry and completely uninterested in what I had to say. Questions felt like they were lifted from a how to do an interview cheat sheet. There was absolutely was no back and forth and during the process I found myself wondering if this was genuine. It was almost as if the interviewer was preoccupied with another task while we conversed. The interviewer admitted they couldn’t remember my portfolio, I understand they probably go through many but some preparation here would have been wise. When asking questions about the project no information was given, sometimes that happens but on the back of this usually the interviewer will focus on other positive areas about the studio – trying to sell the culture, etc. But nothing except very short and snappy responses.

    I want to note comparing this to an interview to one I recently had with a director at a large Canadian studio was an absolutely world away from my experience with Blizzard, I’ve had great interviews that have ultimately gone nowhere, inspiring even. Yet the interview process with Blizzard left me feeling very confused and totally unsure as to why they contacted me in the first place. Before finding out that I didn't get the position I was already having serious doubts as to if this was worth relocating my family for.

    Interview Questions

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Company Updates


    "It's a gate." And so Diablo IV was revealed to the world at BlizzCon 2019. Explore the modelling behind the iconic “By Three They Come” cinematic with the artists who made it. Shannon Thomas, Jason Huang, and Taso Gionis share an inside look at how Blizzard's Story & Franchise Development group puts the devil in the details.


    The 10th annual World of Warcraft Student Art Contest is open! Categories this year are Environment, Character, FX, and Animation. Show off your creativity in the WoW universe while demonstrating your ability to work within the Warcraft art style. Prizes include private mentorship with a Blizzard Artist, a Wacom Cintiq Pro 24, and more. Deadline to submit is January 31, 2021. Learn more about the rules, categories, and prizes on the submission page over on our careers site. The contest is a great way to get your work seen. In fact, many current members of the WoW Art Team got their professional starts by participating in this contest as students. TEN YEARS! We've seen so many fantastic entries over the last decade, best believe we're excited for what we'll see this time around. Good luck and have fun!

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Blizzard Entertainment Awards & Accolades

  • Fortune 500, Fortune Magazine, 2018
  • 100 Best Companies to Work For, Fortune, 2018
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