Electronic Arts Logo
Electronic Arts
Senior Technical Artist
Birmingham, England

Codemasters has a long-standing reputation as one of the premier game developers in the industry. As a global team of creators, storytellers, technologists, experience originators, and so much more, we believe that amazing games and experiences start with teams as diverse and engaged as the players and communities we serve.

We're renowned for our innovation and passion for racing games, and we place enormous value on collaboration, innovation, and unique perspectives to evolve our titles for players worldwide.

We're looking for people with a passion for creating exceptional gaming experiences to help us deliver industry-leading titles. Join us on the road ahead!

When it comes to our F1® franchise, our passionate team brings players closer to the action than ever before. Each iteration innovates to bring players new experiences, letting them live their dream of lining up alongside their heroes from the worlds of F1® and F2™. The F1® franchise is one of the highest-scoring of all time, according to Metacritic. With a focus on innovation and engagement, we're evolving the ultimate Formula 1 experience for players everywhere, and you could help us take the game to the next level.


  • Reporting to the Technical Art Director, you will help facilitate communication between art and code by helping with creation methodologies, debugging and ensuring performance of all game art and assets.
  • Work with the art, design and code teams to develop new visual features to push the F1 games forward and help to design the pipelines and processes needed to make these features production ready
  • Help with the design and implementation of digital content creation tools focusing on 3ds Max, but also Substance Painter, Houdini, in-house tools and others.
  • Create plugins for 3DS Max using C++.
  • Work with the art teams to create in-engine and 3DS Max shaders using HLSL.
  • Be a mentor to other technical art team members and artists.

Here's what you will need:

  • Experience with a DCC package such as 3ds MAX or Maya
  • Scripting ability with Python or MAXScript
  • Experience writing shaders using HLSL or GLSL
  • Solid programming skills with C++, C#, WPF
  • Experience of at least 1 game development cycle and able to demonstrate skills in previously released titles
  • In-depth knowledge of best practices in game content creation
  • In-depth knowledge of a game engine
  • Familiarity with Houdini procedural modelling

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Average base salary estimate

/yr (est.)
The minimum salary range is
The maximum salary range is
If an employer includes a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Glassdoor displays a "Glassdoor Estimate" if available. To learn more about "Glassdoor Estimates," see our FAQ page.

Company overview

10000+ Employees
Company - Public
Video Game Publishing
Media & Communication
$5 to $10 billion (USD)

Electronic Arts Ratings

  • 81 %
    Recommend to a friend
  • 78 %
    Approve of CEO
  • CEO Andrew Wilson
    Andrew Wilson
    1,309 Ratings
  • Career Opportunities
  • Comp & Benefits
  • Culture and Values
  • Senior Management
  • Work/Life Balance

Electronic Arts Reviews by technical artist

  • "Great people to work with." (in 57 reviews)
  • "The company offers quite competitive salaries." (in 51 reviews)
  • "some good benefits" (in 40 reviews)
  • "Good work life balance (most of the time)" (in 34 reviews)
  • "I learned a lot from this experience in my career." (in 28 reviews)
  • "bad people human research poor protection" (in 57 reviews)
  • "Competitive salary, slow growth, team stretched too thin" (in 51 reviews)
  • "no benefits as contractor but the compensation covers this" (in 40 reviews)
  • "none that I can think of, benefits are great and work life balance is where it should be." (in 34 reviews)

Electronic Arts Benefits

3 Ratings

Employer summary

Whether you’re at the start of your career, mid-career, or looking forward to retirement, EA provides benefits that support your needs and can help you balance your career and personal life.

Employee benefit reviews

Most commented

  • Sick Pay(4 comments)

    "Never an issue or questioned."

  • 17 Nov 2023
    Current Employee in Guildford, England, England

    Private dental coverage, fitness equipment reimbursement, free and heavily discounted EA games.

  • 8 Nov 2023
    Current Employee in London, England, England

    the package is really good

  • 7 Oct 2023
    Current Senior Data Analyst in Southam, West Midlands, England, England

    Lots of benefits including annual points to spend on games, end of year bonus, RSUs and more.

More jobs like this one
Looking for something similar? We've got options.