Pros
Pre COVID 19 Sucker Punch Productions is very much so like most AAA Game Studios. They have a super fun studio space that fills one and half floors of a high-rise in downtown Bellevue WA. The studio is covered in art and is a very open and friendly work environment. The kitchen (Which I miss) has two amazing large robust espresso machines along with snacks and kitchen necessities…along with an epic pizza oven. Lots of space and tables for lunch/dinner or a board game. Overall the studio is set-up in a way that allows production people and artists to have impromptu conversations which help to build relationships and collaboration on the project. Those relationships built at the studio have followed over to work from home. People at Sucker Punch are passionate and professional – Everyone gives their best. Also great ideas can come from anywhere. You’re encouraged to share your opinions in playtests and development on the project. Additional Pros: Scheduled Crunch which if beneficial for your work/life balance. Most studios do not have a scheduled crunch so you really never know when you’re working late. This is the first studio I’ve ever worked for that had a scheduled “Crunch” that was part of their “Mile Stones” basically for two weeks at the end of every Mile Stone the studio would have everyone work Mon, Tues, Thursday nights for a few extra hours. They catered the Crunch with great local food and really support you to set your own hours to accommodate the additional time needed on the project. Making games is hard work so knowing when you’re working late or weekends is very helpful. As a Sony employee you’ll receive “Sony” benefits which are very nice. Medical, Dental, 401k as well as other Sony swag perks…t-shirts, games and such. Sucker Punch offers profit sharing for “Full-Time Employee’s” as well as ship-bonuses and an annual salary bonus.
Cons
There are a number of people who start as “Contractors” who will not receive those perks. If you’re Contractor you’ll be hourly and you’ll receive “Over-Time” however you will not receive benefits. Sadly this is common for all game studios. For a lucky few of the Contractors you’ll be asked to become “Full-Time Exempt” which means you are no longer hourly however you’ll be offered benefits through Sony. Communication is always a struggle for any studio or creative environment.