Software Engineer applicants have rated the interview process at Stripe with 3.2 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 75% positive. To compare, the company-average is 43.9% positive. This is according to Glassdoor user ratings.
Candidates applying for Software Engineer roles take an average of 27 days to get hired, when considering 12 user submitted interviews for this role. To compare, the hiring process at Stripe overall takes an average of 33 days.
Common stages of the interview process at Stripe as a Software Engineer according to 12 Glassdoor interviews include:
Phone interview: 33%
One on one interview: 17%
Skills test: 17%
Presentation: 13%
Other: 8%
Personality test: 8%
Drug test: 4%
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I applied online. The process took 1+ week. I interviewed at Stripe (San Francisco, CA) in Jan 2016
Interview
I quitted the interview after the coding round during onsite :)
I never had experience with github and json before, so the coding was a mess from the beginning:
- the java version in my eclipse is not compatible with the maven project;
- I have to read Gson doc to understand how Gson works.... (OK, Gson interface is not that intuitive to me)
after 45 minutes, I only have the code to read the json file into an array of objects... I decided to say bye after this round. I highly recommend to getting familiar with Gson before interview
11
Other Software Engineer interview reviews for Stripe
First an OA which is very hard, you have to be really fast. Then HR call and then phone round. Unfortunately I got unlucky and my interviewer was doing something else while doing the interview, he was muted and I had to ask for his attention twice. Of course in the end he said I did very well and one day later I was rejected. The phone round is not particularly difficult but you have to be fast and talking too much will cost you.
Interview questions [1]
Question 1
They have a bunch of questions about string parsing, more often than not you will need to read a CSV so know how to do that, and know how to use the split function.
1 round of team screen - go/no go with a multi step problem
Design - classic interview
Integration - work on integrating some new systems
Bug bash - find and solve a bug
Programming exercise - same as team screen maybe a bit harder
I applied through a recruiter. I interviewed at Stripe in Jul 2026
Interview
started with a quick recruiter chat (checking developer infrastructure know-how), followed by a 45-min live coding screen where they look for production ready code. onsite was 5 rounds: coding, bug bash, integration, system design, and behavioral. bug bash was the most interesting part. they just drop you into a random repo with failing tests and watch how you track down the root cause. integration is pure API work - reading docs and wiring things up, but they lean heavy on error handling. sys design felt very grounded. instead of drawing huge scalable architecture, we basically just talked through failure modes and backward compatibility.behavioral was standard. across the board, stripe cares way more about readable code and communication than tricky algorithms.for prep, practice reading other people's code and fixing bugs. i had a mock on prepfully with a stripe SWE to test my bug bash process, and it really highlighted some messy debugging habits i had. tough loop, but it actually feels like real engineering.
Interview questions [1]
Question 1
Given a stream of Stripe checkout session events, identify sessions abandoned at each step of the checkout flow and calculate conversion rates