Some production can be somehow chaotic but they were doing some progress when I left.
Sometime some people can be really difficult to handle and bring a toxic culture, but they are few people.
Some big decisions on the projects can be difficult for the teams sometime (deadlines, cancellation, last-minute modifications …).
It can be though to progress in the hierarchy considering that the key positions are taken by the co-owners of the company most of the time.
Salaries (like many french video game companies) were very low when I left.