BioWare Reviews

3.7

69% would recommend to a friend

(108 total reviews)

Andrew Wilson

69% approve of CEO

40% positive business outlook

BioWare has an employee rating of 3.7 out of 5 stars, based on 108 company reviews on Glassdoor which indicates that most employees have a good working experience there. The BioWare employee rating is in line with the average (within 1 standard deviation) for employers within the Media and communication industry (3.7 stars).

Reviews by job title

108 reviews
5.0
22 Feb 2016

Great studio

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

great working environment and great poeple.

Cons

There is no much to say.

1.0
11 Apr 2014

Schizophrenic and arrogant, working here left scars

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

Portions of the development teams do incredibly exciting things. Small portions of what made this company great still remain. If you get attached to one of these parts of the organization you will have an amazing experience. A reasonable amount of free beer. About the only option if you want to work somewhere exciting and live in Edmonton.

Cons

...the rest of the company is a bloated ineffective organization plagued by immature behaviors and a lack of big picture thinking. Personal agendas run wild, with the kind of backstabbing you'd expect from an all girls high school. People who try to assess/address/improve the situation are singled out and persecuted, and their turnover is high - almost all of them moving on to better companies. My departure from the company was one of the most unprofessional and inhuman experiences I've had. I am shocked to see the gap between what they profess as values and how they conduct themselves in person.

4.0
24 Sept 2018

Unfortunately a shell of what it once was

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

- Fun perks, game deals - 'Community' events for coworkers - Being able to work on top quality titles

Cons

- It's now become just another EA studio clone. The dollar is the ultimate bottom line now, as opposed to the quality (of both the product and the workplace) which used to be the priority. - Long hours of expected crunch with poor food options during finaling stages is still a problem here - Excess bloat of middle-management 'producer' positions which are full of people with little to no experience in the departments they are working with causes ignorant scheduling and inappropriate tasking - Contradiction in cross-department training/moving. The company likes to say that they support people wanting to transfer to another department and will help someone get time to be trained/mentored into the role they are interested in, but from what I witnessed it's extremely rare that this happens. Once you know how to do something, you will be doing that one thing for years to come. - No upper management left that is still fighting for unique BioWare culture and perks (which is why it's entirely gone) - Workspaces are now very large open rooms that are loud and distracting - not even cubicle dividers were used in a room full of ~50 employees. For more introverted people that require quiet spaces to focus and concentrate, this can create anxiety and stress because there's no other option. People will literally be hollering from once side of the room to the other on some days. - Blatant contradiction in policy regarding remote work - there are various employees working from remote locations yet when management is asked about opportunities for remote work, the answer is 'we have a company policy that states we do not allow staff to work from remote locations', which is repeated when the existing cases are pointed out.

Viewing 1 - 3 of 108 Reviews

Glassdoor has 131 BioWare reviews submitted anonymously by BioWare employees. Read employee reviews and ratings on Glassdoor to decide if BioWare is right for you.