This role simply turned out not to be a good fit for me at all. 95% of the work that I did was mass production of content, navigating an extremely rigorous review process, and was left with very little time to actually design and develop quality courses.
I was initially brought on as a contractor for a special, high-visibility project and then got hired full time. When I was first hired, I was initially told "We’re looking for someone with expert Storyline experience as well as a very modern and hip design aesthetic". So I took the job based on what they said they were looking for.
Sadly, after finishing that first project, I quickly learned that ALL of their training was built in Rise and it just became a rapid-paced "assembly line" of of content with an extremely rigorous review process that... often took several months. Then I'd be left with three to five 1 hour (or longer) courses worth of content and only a week and a half to design and develop ALL of them.