Terrible leadership, toxic management practices, and a deeply unhealthy work culture, especially within the marketing department.
The Marketing Manager was inexperienced, micromanaging to a fault, and consistently toxic in their approach to leadership. Constructive feedback from the team was not only ignored but often punished, fostering a culture of fear and silencing employees who genuinely cared about improving outcomes. The manager constantly criticised work without any reason, making employees spend extensive hours working on projects that are minimal impact, only to often (98% of the time) make them redo everything again and blame them for the time it took.
What’s more alarming is the behavior of the executive leadership. The CEOs demonstrated a complete disregard for employee well-being, despite widespread reports of burnout across the marketing team and other departments. Rather than addressing the root causes of the issue—unreasonable workloads, toxic managers, and lack of support—they placed the burden of recovery entirely on individuals, encouraging burned-out staff to “treat themselves” as if the company had no role in the problem. This level of denial is not only negligent but deeply damaging.
Despite repeated professional attempts by the marketing team to raise concerns and seek solutions, no action was taken. In the end, rather than fix the issues, leadership chose to fire nearly the entire marketing team. Only to announce new job openings for those same roles a week before.
Marmalade Game Studio may produce great games (thanks to talented developers who never get any credit), but the internal culture is anything but. If you’re considering working here, think twice, especially if you value psychological safety, competent leadership, and basic respect. And if you do work here, a word of advice: do not give them feedback even when they ask. Smile and nod. They don’t care what you have to say. Do yourself a favor and disconnect completely.