Pros
-multi cultural passionate and talented colleagues -interesting project themes -creative freedom in art team + possibility to own some decision in the areas your work in -snacks and coffee -movie night and occasional game night -studio in stockholm -independent game maker and ownership of projects -gym in the studio -relocation help to Finland + relocation bonus -help you rent an appartment -private health care -cultural and health benefit (500e to use for concerts gym membership and even healthcare) -parties and amusement park day -flight back home for expats once a year
Cons
-projects are unorganized and clearly built on a short term frame -long term plans looks good on paper from an investor point of view but is unrealistic considering the number of devs and the deadlines -lack of diversity in leadership roles -salary is low when regarding prices of life in Finland and expectations from team and management, no bonus potentially for a few years depending on how the games perform, in a way this was a way to compensate low salary in the past years (Negotiate properly when going in if you can) -studio is more and more corporate. -leadership and management weak point is decision making. -no career frame/path depending on which team you are in (level design, game design,environment art for exemple don’t seem to have any sort of ways to help talents progress) -lack of experienced seniors -very demanding studio with little to no recognition for those expectations -remote positions are removed or given for specific roles (also remote workers workflow is not optimal) -environment artist tools have been inexistant in the past years (lack of tech artist for over a year now)