Pros
- Their flagship game has a large (but rapidly depleting) user base - Office is cool - Some nice benefits like almost free lunch (you do pay tax on all benefits) - Good salary - Company is relatively young/international and hence a sociable and casual(ish) atmosphere
Cons
- Management is mostly driven by fear and is seemingly under a lot of pressure, inevitably leading to bad decisions, which in turn make things even worse! - Their games are pretty poor quality from a user/product perspective - Nobody in the company seems to be very passionate about video games (which explains the above), not even the designers or product team - It appears the company is being kept afloat by a old dying cash cow, and nobody seems to understand why or how it is still making money - The company in general is extremely risk averse, so not a great place for someone who is interested in learning new skills or applying new or innovative techniques - Everything is urgent all of the time, you will soon get desensitised to panic and crisis, as they are the status quo - Some sneaky practices, like they force you to take 2 weeks of your holiday in August and try to sell it as a "benefit" - Also, no chance to work remotely, without any apparent reason other than lack of trust - Long hours - many people feel obliged (or forced) to stay past 7pm, pretty much 5 days a week, despite official hours being far less than this - Also they say you can finish early on a Friday, but there is easily 80% of the staff still working at 5pm