GSC Game Reviews

3.7

70% would recommend to a friend

(25 total reviews)

64% positive business outlook

GSC Game has an employee rating of 3.7 out of 5 stars, based on 25 company reviews on Glassdoor which indicates that most employees have a good working experience there. The GSC Game employee rating is in line with the average (within 1 standard deviation) for employers within the Media and communication industry (3.7 stars).

Reviews by job title

25 reviews
2.0
15 Mar 2025

Cronyism with big ambitions

Recommend
CEO approval
Business outlook

Pros

By coincidence, the company sometimes retains talented people from whom you can learn useful things, unfortunately, they do not stay long, as soon as they meet in practice with the company's policies and management.

Cons

Incompetent and hysterical Creative Director in the person of Mariya Grigorovich, who got to this position by becoming the wife of Grigorovich Jr. A policy of toxic positivity. Cronyism, where the top management puts friends who do not have the necessary skills in important positions, which affects all the people involved in the development of projects. Incompetent HR Managers who sleep with other employees left and right and only pretend to work.

2.0
23 Mar 2025

Fix the Rot

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

There are a few genuinely positive aspects in the company — a friendly and supportive atmosphere among regular team members, several proactive colleagues striving to improve communication and workflows, and a new project being developed from scratch that offers opportunities to learn, propose your own production ideas, and be heard by the leads who are generally open to initiative. Overtime is compensated when it occurs, free lunches are available for in-office employees, there is basic health insurance, and regular parties and corporate events are organized by upper management.

Cons

Unfortunately, the downsides outweigh the positives and often work to the employee's detriment. There is a low cultural standard among some colleagues, including frequent unprofessional behavior such as swearing during company-wide meetings, immature jokes, and a general absence of respectful communication. Corporate culture is lacking, and management often shows little regard for maintaining a professional tone, even in internal chats. It’s not uncommon to be contacted during sick leave or see inappropriate jokes and memes (often sexual or offensive) in work-related spaces. Gossip about colleagues or even their families happens behind their backs, often in informal settings. For women, there may be unwanted attention from male colleagues, and female staff (including HR) have been known to speak negatively behind others’ backs. The atmosphere in the studio has been compared to a “Game of Thrones” dynamic, which may lead to emotional distress or a personal decision to leave. Inappropriate messages from colleagues, including unsolicited intimate suggestions, have also occurred — something potential employees should be mentally prepared for. Project managers tend to overlook employee requests, and most issues — whether related to production, organizational structure, software or hardware problems — are ignored by both mid-level and upper management. The IT department, rather than facilitating smooth work processes, can create additional obstacles. Some in senior IT roles exhibit an authoritarian attitude, with support requests going unanswered for weeks or dismissed altogether. Studio processes are either poorly established or entirely absent. Many procedures are bureaucratic and inefficient, often created by people with no prior game development experience. It can take an unreasonable amount of effort to accomplish relatively simple project-related tasks. There is a lack of onboarding structure, clear role definitions, or accessible internal documentation, which makes it difficult for newcomers to adapt. Thankfully, some non-management colleagues are willing to help and explain things — and their dedication to the craft is commendable. The HR team appears disconnected and unresponsive. Their scope of responsibility is unclear, and employee concerns are often met with indifference. Responses are typically limited to: “HR can’t solve this” or “The studio is working on it,” even for issues that could be resolved within a week. In reality, they may drag on for months or never be addressed at all. Anonymous feedback forms are not truly anonymous and may be shared across departments, raising concerns about privacy and professionalism. Top management sometimes disparages other companies, undermines or dismisses employees' experience, and insists on their own decisions without consulting experts. This creates a sense of distrust and discouragement. There is a culture of maximizing output from employees while disregarding their insights, even if the proposed actions are harmful to the project or the team. Work that you've spent weeks or months on may be discarded based on the subjective opinion of someone close to upper management. Planning is disorganized and often feels careless or uninformed. Decisions are made by individuals lacking relevant experience, without involving the specialists who should be consulted. Favoritism is present, with an inner circle holding disproportionate influence over all processes. Key information is not communicated transparently, and important decisions are made hastily by a top management team that often appears out of touch.

1.0
21 Mar 2025

very bad

Recommend
CEO approval
Business outlook

Pros

promise fairy tales and a dream project

Cons

psychological abuse and inadequate leadership, unqualified hr

Viewing 1 - 3 of 25 Reviews

Glassdoor has 27 GSC Game reviews submitted anonymously by GSC Game employees. Read employee reviews and ratings on Glassdoor to decide if GSC Game is right for you.