-LBC Studios (Langley British Columbia ) that's what the studio brand means . Which is a weird way to brand a game studio .
-lack of leadership
-lack of training for inexperienced employees
- salary isn't as competitive as it should be
- They don't really have there own identity (policies ) they just stick with what the basic rules are in the province for salary raises, and severance checks . The bare minimum .
- Lack of overall identity of the studio . The upper management really lacks any sort of experience running a game studio . They are also not overly passionate about tech / or games . Its more of a studio where they believe it can get rich quick .
-Hempire is the only successful title that was mainly all outsourced .
-No in house successes yet.
- Lack of vision for the brand of the studio holistically .
-Need leaders with years of gaming experience .
-Listen to your employees more .
- People at the studio have rose colored glasses on when it comes to how things are going . Most of all the reviews are pretty fake .
- Oh yea never worked at a studio where literally half your or more of your sprint consists of days/hours of meetings for everyone . I think most meetings should just be between leads .
- They believe in collaborating as a team , which is all good and fun but its beneficial to be inspired vs collab on art for example to many cooks in the kitchen make it a mess.
-Leadership needs a AD or Creative Director to make things more on brand.
-Burnout is real at this studio .