Treyarch Reviews

3.7

68% would recommend to a friend

(90 total reviews)
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Mark Gordon

72% approve of CEO

73% positive business outlook

Treyarch has an employee rating of 3.7 out of 5 stars, based on 90 company reviews on Glassdoor which indicates that most employees have a good working experience there. The Treyarch employee rating is in line with the average (within 1 standard deviation) for employers within the Media and communication industry (3.7 stars).

Reviews by job title

90 reviews
1.0
28 Jul 2016

Not the best place nor the worst place

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

A job, 401k, insurance, and copies of the products.

Cons

I have noticed that whenever there is a bad review on Glassdoor, there will be a glowing positive review either from sycophants or sock-puppets. A few people have made some valid complaints on this page, and suddenly, as if by magic, there appears to be a review making out the company to be the world's best place to work. The fact of the matter is that Treyarch is like nearly any other American employer in that there is a tiny handful of smart, dedicated workers basically carrying the load for the sub-literate, easily offended majority. Nepotism runs deep in upper management, favored employees are allowed to have outbursts about the culture while others who more professionally share the same sentiment coming forward to actionate upon improving the studio are met with discrimination and hostility. Phony new job titles created, and to no surprise, for those favored employees to get paid more and feel important. With as many talented people who departed recently and are probably actively looking, it's evident there are problems and the reason why people stay is because of job security until they find a workplace where they are treated like a person and not a number on a spreadsheet to have dinner ordered for them on a Sunday night at the office after they've been working 12+ hour days the whole week. It's difficult finding people you feel you can trust to talk to about the culture and projects inside the company, not just on a management level, but even with other employees on the same field as you which is just as bad. Too often people will tear down other products and creators in the industry (including those also within the Activision umbrella), but once you start a thoughtful discussion to self reflect on Treyarch's culture or projects, people will leave the room or it'll be evident they are memorizing what you say to have you written up. It's not uncommon for someone to be best friends with you on a section of a project or while eating dinner, but they are secretly defaming you behind your back to other workers or reporting you to management as being a dissenter.

1.0
20 Aug 2015

Run for the hills

Anonymous employee
Recommend
CEO approval
Business outlook

Pros

The location of the office is good.

Cons

I worked there for years; very detrimental to one's health, family, marriage. I was laid off after a tremendous crunch, right after our game completion hiatus. This company has terrible management and no class.

1.0
13 Oct 2016
Recommend
CEO approval
Business outlook

Pros

If you are early in your career and want an AAA title on your resume and ready to scarify your life, health, and relationship, go to this place.

Cons

- Extreme crunch time that never stop. I worked at this place for over two years. I saw cater dinner deliver every single night from Monday to Friday and lunch on Saturday. Sunday is not a guarantee for a meal, but it is more than half of my time there. - Brute force approach mentality prevails in this company to correct issues stem from poor decisions, processes, and tools. The majority of oldtimers and leads seem to be proud of how they scarify their lives to bandage these issues by brute force instead of having honest and intellectual discussion on how to fix them. They seemed to be all too beaten and abused physically and intellectually even to try fixing the root causes. You would think a studio which had shipped so many Call of Duty in over a decade would know how to make these samey games efficiently... - Management including directors, leads and producers do not react well nor want to hear best practices from other studios. They are hostile to people who think outside of the Treyarch box and learn from other teams and studios. You will quickly get blacklisted by the producers and creative leaders of the studio by simply saying honest and professional opinion. - Do not expect to get a good bonus here. The Call of Duty big bonus is no more. The cost for Treyarch to deliver a game every three years is too high. Not only Treyarch is unable to finish the game on its own, but it also had major help from other Activision studios and outsourced vendors. You have to question why a studio with 250+ persons and three years of time struggle so much to deliver another uninspired rehash called Black Ops 3. - This is an extremely cliquey studio. If you are friend with the leads, you can say whatever in your mind and criticize poor decisions and even demonstrate unprofessional behaviors. If you are not part of the clique, your career is already numbered. - Arrogant leadership that tries to end any suggestion of fixing bad processes, practices or tools by saying how the sale of Treyarch CoD somehow illogically justifies them. - Invisible Creative Leadership. Good luck if you will ever have a chance to talk to the true directors from above and try to understand the direction of the game. They "designed" and "directed" game strictly through an army of producers and their cliques.

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Glassdoor has 131 Treyarch reviews submitted anonymously by Treyarch employees. Read employee reviews and ratings on Glassdoor to decide if Treyarch is right for you.