I applied through a recruiter. The process took 4 weeks. I interviewed at Electronic Arts (Burnaby, BC) in Dec 2017
Interview
I was contacted by a very pleasant recruiter via LinkedIn asking if I was open to opportunities.
First Round: Initial phone call with hiring manager and senior developer. We went over my background, motivators and behaviors given certain situations.
Second Round: Online technical screen with senior developer. Nothing too extreme, just some system design, coding, and testing questions.
On-Site: Six rounds that spanned from 10am to 5pm. Algorithms, system design, technology stack questions, and generic API implementations. Basically, if you've read CTCI and practice with Leetcode, you'll be able to analyze the questions and determine an appropriate plan of attack.
I interviewed around the holidays, so it took a little bit longer (3 weeks) for the team to get back to me with an offer.
Everybody that I met at the Burnaby campus was super nice, very down to Earth, and overall incredibly easy to speak with!
Interview questions [1]
Question 1
Given a binary tree, write a method that detects and removes any connections within the tree that form a cycle.
I applied online. The process took 4 weeks. I interviewed at Electronic Arts (Vancouver, BC) in Jun 2020
Interview
Applied through their website, a short call with HR. Then another 1 hour call from the hiring manager. Then round of 5 interviews, 1 hour each with different members of the org. Waited 2 weeks to get an email stating that there would be an answer by day X. Nothing happened on day X. Making it to 3 weeks. Contacted the recruiter, he stated there will be an answer on the same day. You can guess that there was no answer on the same day. Hope they treat their employees better than the candidates.
Interview questions [1]
Question 1
How to implement some system, system design question/