The process took 3 weeks. I interviewed at Electronic Arts (Redwood City, CA) in Jan 2009
Interview
The interview process involved 6 interviews with two interviews each from three different studios in the campus. Each studio sent a software engineer to test the technical ability and a senior manager or producer to test the cultural fit. the questions ranged on trees, performance optimization, to 3D space problems. Overall the experience was interesting as it was a good mix of technical questions and interesting debates about Artificial intelligence approaches to the different kinds of games.
My experience with the initial recruiter screening was disappointing. The interviewer seemed disengaged, barely made eye contact, and treated the screening as a perfunctory task, wrapping it up in just 10 minutes. Despite my thorough preparation and follow-up questions, the conversation felt dismissive rather than professional.
I applied online. I interviewed at Electronic Arts in Mar 2026
Interview
The process was professional and moved at a great pace. It started with a recruiter screen, followed by a meeting with the hiring manager, and concluded with three panel interviews. Each conversation felt like a genuine peer-to-peer discussion about building high-performance platforms. The recruitment team was very communicative and open throughout the negotiation. Overall, a very positive experience.
I interviewed at Electronic Arts (Redwood City, CA)
Interview
The interview process was good and thorough. It was great to chat about my experience with the hiring manager. The process started with a recruiter screen then a hiring manager interview.