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"CD Projekt RED is a company that has a lot of highly talented people while offering a lot of new opportunities to new people" (in 10 reviews)
"Nice social events, parties and such," (in 7 reviews)
"Low salaries, even compared to what other gamedev companies in Warsaw pay" (in 6 reviews)
"All pretty great in general other than in-fighting among upper management" (in 6 reviews)
Helpful (18)
I have been working at CD PROJEKT RED full-time
Pros
-Nice parking
-Free gym card
-Good for your cv
Cons
-Chaos!
-Managment is incompetent
-Fake goals
-Lies
-Low salarys
Advice to Management
Stop to waste people time!
Helpful (10)
I worked at CD PROJEKT RED full-time (More than 3 years)
Pros
Many great developers to work with
Flexible work hours
Cons
Many teams are lead and/or directed by incompetent people who focus more on advancing their own career than shipping a good product.
Developers are being fired if they speak up about their leads' incompetency.
HR processes fail to solve any mismanagement issues, often leading to developers quitting their jobs.
The upper management is rotten to the core and full of people skilled only in sucking up to the directors.
Complete mess in terms of production leading to crunch all the time.
Many leads and directors lie constantly, both to their teams and their leads. People exposing those lies are often forced to leave or are straight out fired.
Many developers have been asked to put up positive reviews here to hide how things really are.
Low salaries, even compared to what other gamedev companies in Warsaw pay.
Your career can be frozen by your lead based on lies he spreads about you and there will be no one to help you.
Advice to Management
Survey your developers to get an idea on the scale of mismanagement that's going on on a daily basis and get rid of all the producers and/or directors indicated by the results.
Helpful (1)
Pros
Plenty room for growth in the company
Cons
Poor managment, poor decisions, many people left because of that.
Helpful (24)
I have been working at CD PROJEKT RED full-time (More than a year)
Pros
+Great, talented and hard-working people from all over the world.
+ Good for CV, people outside of industry are impressed to hear of someone working there.
+ Good pay for locals. Ex-pats get some bonuses to match western paychecks.
+ Cheery atmosphere on the work floors, people bringing snacks from trips, jokes etc. Active off-topic channels.
+ Free Gym, with a qualified trainer and a Multi-Sport card if someone wants to go swimming etc. to other places in the city.
+ Multiple lunch options: Sandwiches in the morning, breakfasts, vending machines, We have a vegan canteen and a REGULAR one just next to it. Food trucks on daily rotation if someone wants something different. No one goes hungry in CDP building.
+ Very cool parties organized by HR.
+ 20-26 paid leave days...
Cons
- ...but often trouble to find time for vacation.
- Crunches for years. People staying for 10-12h/day and coming in on weekends, just so they can meet the required dates. And that's not during approved crunch.
During "real" crunches some people tend to stay till 2 or 4 am, then show up next morning to do the same. After some time, the project is redesigned and a lot of effort goes into the bin, while new deadlines and design decisions make people shake their heads.
Might be good for the game, but holy crap - where's the prototypes and preproduction?
- Lack of decisions. Often we show multiple approaches, get some critique and go back to the drawing board without clear direction.
Sometimes the critique is: "Make it cooler" or "Oh, I like this idea, can we implement this as a new system".
People are scared to be creative, as someone from the management might see a feature and wish it to be implemented into the game, without giving more time to do so.
- Lack of pro-active HR. You really have to have a breakdown or turn into a fish for someone to notice and set up a quick meeting. Promises of keeping an eye out are just promises.
- Multiple leads changes in a short time.
- As Seniors and Leads disappear, plan is to replace them with 2-3 Juniors, expecting them to do the same job. Can't really complain as i suspect that's how i got in, thrown into deep water [good exercise though].
Advice to Management
Have a vision. One vision. At least when deep into production.
If you hire people for their specialties, let them do just that. Trust your Seniors. I know we all want to make the best possible games, but throwing away hundreds of hours of work while setting milestones every 2 weeks leaves the work folk angry and tired.
Why are people who worked with the upper floors coming back either resigned and sad, or not coming back at all?
Can't say i had any first hand experience, but seeing close co-workers so miserable at times really hurts.
We're all just people, and seeing that "the way it works now gives results, so no need to change" isn't healthy.
Soon no-one will want to work there. We make great games, but at a greater cost.
Pyramids are beautiful to look at, a real monument of what can humans achieve when working together, but no one wants to take part in building them, right?
Helpful (3)
I have been working at CD PROJEKT RED full-time (More than 3 years)
Pros
- cool environment to work (canteenes, gym, social/beer fridays, and even more)
- very friendly and talented people
- super, ambitious projects
- qualified management, who are staying with others in crunch time
- paid overtime
- good salaries and bonus system
Cons
- none
- none
- none
- none
- none
Helpful (10)
I worked at CD PROJEKT RED full-time (More than a year)
Pros
the staff were enthusiastic
Cons
Everything from the managment to the staff not know what a Table top RPG is supposed to be.They seem to be too focused on simplifing the experience rather than elucidating the groundworks of a RPG system and redefining by adding more depth and complexities it.
Advice to Management
Perhaps if they start focusing on creating a RPG rather than a glorified action adventure game with a worthless perk based progession system and create a new RPG from the ground up, maybe then they'll start earning there namesake as the 'industry leader on creating RPG's' ideology
Helpful (15)
I worked at CD PROJEKT RED full-time (Less than a year)
Pros
Great ambitious project;
Great, super talented and mostly kind people;
Vegan cantine;
Very good social events.
Cons
Management and production lying to people in terms of deadlines and methods of production;
Pointless crunch as a result of production team, which has no clue what they actually shoud do;
Terrible mess in every department;
Terrible communication between departments;
Very low salaries;
It's a great place for people good in corporation games and tricks.
Advice to Management
Please start to think about changing your production process, cause right now there is none.
Helpful (5)
I worked at CD PROJEKT RED full-time (More than a year)
Pros
Great people, especially in dev, descent pay (in back office)
Cons
No possibility of transfer between back office and dev
Advice to Management
Be open to people who what to change their career path within the company
Helpful (25)
I worked at CD PROJEKT RED full-time (Less than a year)
Pros
good guys to work with
free gym
Cons
even for polish salaries they are paying pennies.
upper management is fighting constantly, you dare to point anything to Adam Badowski he will bully you or fire in the soonest possible occasion. Adam thinks he is infallible.
Not a world class experience, chaos!
Goals keep changing
poor pay even if you compare polish IT sector!
If you can work as robot it's for you ;-)
Advice to Management
Get rid of Adam Badowski!
Helpful (2)
I worked at CD PROJEKT RED full-time (Less than a year)
Pros
- great people in the trenches
- if you are proactive, you will get promoted fast
Cons
- promotion always correlates with more responsibilities but not always with a raise
- crunch time that could be avoided
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