Interviews at Antimatter Games
Interviews for Top Jobs at Antimatter Games
- Most Recent
- Oldest first
- Most Difficult
I applied through college or university. I interviewed at Antimatter Games
Casual chat over my portfolio, a cuppa tea and a walk around the studio to meetthe team briefly. Very nice. Talked about my work, what I want, what they were looking for. That sorta thing
- What was my weakest field of work
I applied online. The process took 1 week. I interviewed at Antimatter Games (Falmouth, England, England) in Feb 2020
I recently had an interview with Antimatter and I would describe it as highly professional and friendly. There were no trick questions asked, there were multiple moments of laughter and I was made to feel comfortable throughout the interview.
- I was asked about my job history and experience. Asked about what part of the modelling process I liked, and also which part I least enjoyed. They inquired about how I got into the industry and what drives me, or inspires me about working in games. They were also interested in what personality types that were most difficult to work with.
I applied online. The process took 2 weeks. I interviewed at Antimatter Games (Penryn, England, England) in May 2019
I applied for the position online, was invited to have an interview within a week, I traveled down for the interview and met the team. Afterward I was requested to take an art test for a week, and within hours of submitting my art test I was offered the position.
- Why do you want to work at our company?
I applied online. The process took 1 week. I interviewed at Antimatter Games (Falmouth, England, England) in Mar 2018
I was invited to interview onsite. I was interviewed by the Producer and Managing Director. I was then introduced to the Lead Designer via Skype. It was a very friendly and welcoming atmosphere.
- Why do you want to work for our company?
I applied online. The process took 2 weeks. I interviewed at Antimatter Games (Falmouth, England, England) in Mar 2017
Great interview process, friendly and hospitable the entire way. Took 2 weeks start to finish with the job offer arriving on the bus on the way back home. Started with a production test, then an informal studio visit and conversation (usually done over Skype), then an interview a week later.
- One person in a team of artists spends twice the time creating the same work that everyone else does. They come to you asking for compensation for the overtime that they've spent delivering the work. What do you do?