One behavioral round with the HR, followed by a take-home assessment which needs to be completed with Unity and C#. After take-home passes, there's another round of interviews which consists of 4 parts: 1, technical interview with other software engineers, mostly questions about Unity plus some coding on how to design a game, 2, Behavioral/Technical with lead engineer, no coding, just discussion about take-home assessment plus Unity knowledge. 3. Product-related question with product manager, 4. Design-related questions with game designer