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      Blizzard Entertainment

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      Associate Sound Designer Interview

      30 May 2017
      Anonymous employee
      Irvine, CA

      Other Associate Sound Designer interview reviews for Blizzard Entertainment

      Associate Sound Designer Interview

      11 Mar 2022
      Anonymous employee
      Los Angeles, CA
      Accepted offer
      Positive experience
      Accepted offer
      Positive experience
      Average interview

      Application

      I applied online. The process took 2 months. I interviewed at Blizzard Entertainment (Irvine, CA) in Apr 2017

      Interview

      The steps involved were as follows: Email with 10 questions to answer from recruiter Phone interview with producer and supervising sound designer Sound design test On-site interview The recruiter was amazing the whole way through, and the on-site interview was very straightforward and relaxed. Met with whole team first, then had one on one with each person. Lunch in between was great and a nice way to get to know each other. Don't over dress! Wear comfortable shoes and clothes.

      Interview questions [3]

      Question 1

      What is one of your favorite video games for sound besides Blizzard games?
      Answer question

      Question 2

      How long have you been playing the game?
      Answer question

      Question 3

      What about the sound of the game do you think could be changed?
      Answer question
      4
      Easy interview

      Application

      I applied online. The process took 4 weeks. I interviewed at Blizzard Entertainment (Los Angeles, CA) in Feb 2022

      Interview

      Even through Covid/Remote interviewing the process was very friendly, fun, and personable. I ended up doing 3 rounds of zoom interviews with the entire audio team and everyone was an absolute joy to chat with. You can really feel the passion the team has for the game and their commitment to the quality of audio. It felt like they really wanted to connect with someone that would share in their passion and none of the interview questions felt loaded. There was a genuine interest in who I am as a person before who I am as a designer.

      Interview questions [1]

      Question 1

      What faction do you play? Whats your favorite/least favorite sound in the game? What would you change about sound design in game ?
      Answer question
      1