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      Blizzard Entertainment

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      Associate Concept Artist Interview

      10 Aug 2022
      Anonymous employee
      Accepted offer
      Positive experience
      Average interview

      Application

      I applied through an employee referral. The process took 5 weeks. I interviewed at Blizzard Entertainment in Jun 2022

      Interview

      I was contacted by a recruiter and invited to apply to the position. A few days later I met with the hiring manager and another member of the team to discuss the role and complete a pre-screening before scheduling further interviews. They declined to do an art test due to portfolio compatibility and schedules two panel-style interviews later next week. Each interview was an hour. The first was with a creative director, art lead, and modelling artist, and largely covered my process and mindset. The second panel interview was with the members of the team I would be joining. I was largely asked about my experience and process, but this particlaur team also had some higher level questions about my career goals and my approach to the industry. It seemed like more of a popcorn-style method, with various team members jumping in when appropriate, rather than any specific list of interview questions. Overall both panels focused on behavioral questions or questions about artistic taste and mindset.

      Interview questions [7]

      Question 1

      What does your process look like?
      1 Answer

      Question 2

      Why did you start in this career?
      1 Answer

      Question 3

      What interests you about this project?
      1 Answer

      Question 4

      What games are you playing?
      1 Answer

      Question 5

      How would you critique [my personal favorite movie] in terms of design?
      1 Answer

      Question 6

      What was one time you disagreed with your superior? How did you handle it?
      1 Answer

      Question 7

      How are you experimenting with new technologies and techniques?
      1 Answer
      5