I applied online. The process took 1+ week. I interviewed at Wowzers (Chicago, IL) in Aug 2011
Interview
First pass is a questionnaire, followed by a online QA test. The final step in an in-person interview that usually lasts 30-45 minutes.
The questionnaire is clear in description and question, but also fairly simple. It's simply to get a basis for the candidate's personality.
The QA test is typically set around a customized chunk of product content that is riddled with bugs. No candidate will find everything. If they do, it's obvious they have the answer key for the test.
The final interview is generally with the QA Lead and Technical Director, though later would be done only by the QA team itself.
Interview questions [1]
Question 1
All questions were relatively straight-doward. There were no brain teasers.
I applied in-person. The process took 2 months. I interviewed at Wowzers
Interview
My first interview was way more fun than I expected; they looked at my portfolio and asked me questions about my games, then they asked me to brainstorm a concept for a Megaman style boss with them, the three of us (2 interviewers by the way, lead programmer, lead artist) came up with faucet man, where you hit hot and cold valves to suppress his temperature based attacks. In the end I actually did not get the job because I was still in college, a couple months later I received an email asking if I was still interested... I was. The second interview was with the President, and it was short. I'll always assume the decision to hire me was decided before the I ever walked into the second interview.
Interview questions [1]
Question 1
The brainstorm question mentioned above was not expected.