Glassdoor users rated their interview experience at Gunzilla Games as 100% positive with a difficulty rating score of 3 out of 5 (where 5 is the highest level of difficulty). Candidates interviewing for Lead Technical Artist and rated their interviews as the hardest, whereas interviews for Lead Technical Artist and roles were rated as the easiest.
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I interviewed at Gunzilla Games (Frankfort, Free State)
Interview
The interview went very well. The team was professional and welcoming. The questions were relevant, the atmosphere relaxed. The recruiter clearly explained the role and expectations. A truly motivating experience.
I interviewed at Gunzilla Games (Frankfurt am Main)
Interview
The interview was quite smooth. After initial assessment from the hiring person I got a call with the Technical Director. Both were very polite and straight to the point about the needs for the position and all my questions were answered. Unfortunately the process was put on a halt due to some internal changes inside Gunzilla and I haven't heard from them since then.
Interview questions [1]
Question 1
What would be my approach with non-performant team members as a lead in charge
I applied through other source. The process took 2 weeks. I interviewed at Gunzilla Games in Apr 2022
Interview
Chill interview with some of the design team, HR interview was pretty standard, but not overly dry. Not enough info on relocation support. Did not end up receiving an offer, probably mismatch of skills.