Game Developer applicants have rated the interview process at Push Gaming with 2.5 out of 5 (where 5 is the highest level of difficulty) and assessed their interview experience as 50% positive. To compare, the company-average is 50% positive. This is according to Glassdoor user ratings.
Common stages of the interview process at Push Gaming as a Game Developer according to 2 Glassdoor interviews include:
One on one interview: 50%
Phone interview: 25%
Skills test: 25%
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I applied online. I interviewed at Push Gaming (Birmingham, England)
Interview
The 3-stage Interview process includes an initial chat, a technical interview, and a company fit interview. The technical interview includes Typescript questions and basic object-oriented questions with code examples. The company fit interview was a bit more of an extension to the technical interview, it was with a Senior developer and involved asking questions about how I would recreate some of their games and showing examples I had worked on from GitHub.
Interview questions [1]
Question 1
A question that caught me off guard was the requirements to change the major part of a version number, i.e. semantic variation.
The first interview was about asking personal questions. For the second interview they asked technical questions related to the job position. At the ed of the last interview they told me that they would let me now.
Interview questions [1]
Question 1
My knowledge about React and my personal opinion regarding gambling.