Glassdoor users rated their interview experience at Virtual Arts as 100% positive with a difficulty rating score of 3 out of 5 (where 5 is the highest level of difficulty). Candidates interviewing for Graduate 3D Generalist and rated their interviews as the hardest, whereas interviews for Graduate 3D Generalist and roles were rated as the easiest.
The hiring process at Virtual Arts takes an average of 60 days when considering 1 user submitted interviews across all job titles. Candidates applying for Graduate 3D Generalist had the quickest hiring process (on average 60 days), whereas Graduate 3D Generalist roles had the slowest hiring process (on average 60 days).
I applied online. The process took 2 months. I interviewed at Virtual Arts (Cambridge, England) in Oct 2022
Interview
My interview process was a long back and forth over a number a months. This involved an intense 2 day art test, followed by a number of interviews and finally an onsite, week long paid internship.
Interview questions [1]
Question 1
Most questions revolve around the technical test. They asked me why I chose the programs I used, how I planned my time and where I felt I could have improved the project with more time.