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Edison Massively Multiplayer Games (MMEs) aren’t your typical games. They bring hundreds of players together for epic, fast-paced, experimental experiences, where the crowd itself becomes a driving force. They are a wild mix of game, live stream and internet culture, fuelled by the energy of top web creators and personalities. Edison MMEs not only enrich communities but also serve as launchpads for live, playable content and NFT collections. More engaging than a Twitch stream and more social than traditional games, Edison events grab the attention and provide a concentrated, playable blast of gameplay like nothing else.
2023 has been a year of significant innovation and transformation for the metaverse start-up, ending the year with the first exit of its Venture Arm with the sale of MPG, its games services subsidiary, announced today. The company has successfully strengthened its financial profile, clarified its positioning and core activities, launched dozens of events with thousands of users using its new metaverse products and established itself as a driving force in shaping the future of the Metaverse. While the company sees exciting developments for the Metaverse, its web3 and Generative AI components, it also envisages 2024 to be another year of challenging economic climate that will require the start-up ecosystem to work hand in hand and enhance partnerships and cooperation, sharing knowledge and experience. Improbable will focus on increasing in the range of 10x the number of its public experimental metaverse events with the objective of finding repeatable formats that captivate audiences, generate revenue, and pave the way for a full year of activity building innovative and independent metaverse ventures. The company will host in Q1 2024 a presentation of its portfolio and pipeline of ventures, notably in Sports, Web3 & Internet Culture, and Music.
Improbable and M² launch The Metaverse Society, a think tank dedicated to exploring the social and economic implications of the metaverse